You can just do things

Hello devs,

So the last few days, I realized something! Shipping a product is actually really easy as long as you can just do things and release them into the wild. Early in my programming journey as many of us programmers get into programming we have something that we will to make even if it's a small game or just a to do list app, for me that's also the same. Back in the day I planned and wrote a whole notebook planning just one project and never even ship it. But later on I found out you can just do things...

my thoughts on just doing things..

Too many great ideas never see the light of day because people get stuck in perfection paralysis—tweaking, overthinking, and waiting for the "right time." Truth is, nothing is ever truly perfect on the first try.

Some of the best products out there started ugly, buggy, and incomplete—but they shipped. And because they shipped, they got feedback, improved, and became what they are today.

  • ✅ Build fast.
  • ✅ Ship early.
  • ✅ Iterate often.

Done is better than perfect. The market rewards execution, not endless planning. So if you're sitting on something—just ship it. You'll figure out the rest as you go.

others thoughts

"Done is better than perfect?! I think It could be right occasionally to some levels of seniority. Build fast, ship early iterate often is a good loop but with the quality of the delivery. I don't take it as a compliment to build fast and ship early things that you aren't sure meet expectations. fast but quality still" - Iradukunda Moustapha

While I agree that you should ship fast I also think that caring about something you are creating makes you want create something of quality even if you do it as fast as possible so I have to agree with Moustapha on that one..

So that is it for this week. Don't just plan while you can just do things on your mind....

What did I learn this week?

  • AI Engineering: This book will teach all things related to AI engineering which is making applications powered by LLMs that includes RAGs and Agents